No, the extra .2 seconds is not worth it. DD's are NOT supposed to get cit hits! Firing range – 12.6 km. Main battery - 5х2 100 mm. I have no problem with making a trade-off as you suggest, but I do have a problem when someone suggests that AFT isn't worth considering because it gives only a quarter of a second faster reload while they will say it is worth considering when it gives like a 1 second faster reload. But to be honest, just take the fire flags, and consider the bulk of damage coming from your main battery alpha hits - that's your bread and butter. I'm not saying it isn't good...I'm saying there are much better choices. I personally choose BFT, but SI works fine aswell since you are much more clumsier and eat full pens from BB. Remember your lessons from driving Kagero, Harekaze, and Yugumo. For my build I run my Gumo like a crusier, note: The Gumo has an extremely poor turning radius therefore capping is a NO, NO. In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards.She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. Based on those numbers alone, it can be hard to pick BFT. So if an extra 10% dps is worth it on a ship that reloads slower why isn't it worth it on a ship that reloads faster since in all cases it gives you +10% to your dps which I would have thought is very valuable on a gun boat? Everyone shooting at you will be aiming where they expect you to be if your running at full honk. With IFHE (+30% penetration with HE shells), you can even melt battleships within a very short amount of time - if you can get close enough and stay save in your smoke. She is armed with 5 of these 10cm Type 98 naval guns in twin turret setups, as well as a single sextuple torpedo tube. Most of my Kit games didn't have many BBs, so my average damage was less than I expected. Even if you were using the gunboat build, it's just a really good skill on the Haru, due to the amount of guns you have. I hope life is kind to you, too many times life is ... Um.. for me it is a "standard" harugumo build. The hilarity of doing 3-4k salvos every few seconds isn't lost on me. Extra survivability and/or more utility (from Superintendent) as tier 3 skills tend to compliment the ships a lot more and boosting it's already sky high RoF even more. DE dont even bother since your primary damage is raw HE pen damage. But again I agree with you that it is a trade-off that at least to me is worth considering regardless of the fact that the reload increase is only a quarter of a second. SO don't run at full honk. Daring finds herself as one of the strongest destroyers at Tier X. Give it a LIKE!!! The dakkaDakkaDakka on the Harugumo is wicked. In terms of AA, Harugumo and Kitakaze are almost identical. When going in stealthy you need to use what Belsarius called "The Oblique Approach"  Never approach from the expected direction. I've tried to cap contest with a sneak build, but it eats torps too easily. 4. share. If your sucking torps while capping your approch is flat wrong. Great concealment 3. Then he uses the "I win heal" and you can farm even more! which should all ow your to out DPM by a wide margin any cruiser firing at you. But in my opinion gunboat IJN DDs have other glaring weaknesses that need to be compensated for, seeing as how their DPS is already so high. LS. With a reload nearing 2 seconds I racked up ~40k in gun/fire damage in under 2 mins on a charging Alsace BB, then sunk it w/ 2 torps; damage scoreboard suprisingly went from 29k to 100k - just like that. But it sure is FUN! Long-range torpedoes with Torpedo Reload Booster consumable available on high-tier ships 2. Unlike Kitakaze, this build is anything but selfish. Depends on your playstyle, BFT is great for destroying DDs. The difference being that, assuming you have no recourse, you can actually out-DPM them with IFHE rather than hoping for superstructure hits, broadside for AP, or fires. Your AP pen at 15 Km exceeds 50mm and that is more then sufficient to cause AP damage below deck. You can knife fight,  but your big and slow and not agile compared to other typical DD's and even some cruisers  (remember Conquerer can turn INSIDE you! Now i'm wondering which Tier 3 skill (of the 3 marked ones) i should get. I prefer Fletcher to Kitakaze but my numbers in the latter are slightly better - not that either T10 is a clone of the T9s of course. I only use it to cover dd's. 10% damage output is 10% damage output. 2020-08-06 New flags will be added later. Not gonna use the range mod though, i like the reload mod more. Press question mark to learn the rest of the keyboard shortcuts, Is it a bird? New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. It can even citadel  many cruisers! List of all ships of Japan in the massively multiplayer online naval warfare game, World of Warships. Harugumo ( Gunboat Build ) PT. Only so long as they arn't actually shooting at you. As Harugumo is my only T10 DD, I'm betting on this ship. BFT comes into use more often, and you do benefit from it with 10 guns - more than any other T10 DDs. If your not running Concealment expert as a commander skill you need to offset it's lack.. 2020-04-18 Ads added, disabled by default. yeah that vid was awesome. Both ships have a AA suite consisting of HAC 25mm guns, Bofors “Chi” single purpose AA, and the DP Type 98. Harugumo – Additional smoke generators, slot 5 +30% to smoke dispersion time +100% to smoke generator action time + 1 consumable’s charge; The UU improves the main playstyle of the ship at the cost of detectability and lowered efficiency in fighting for key areas. As for why I don't recommend DE - its fire chance bonus is nice, but you aren't useless without it. And many more then your recieve in return especially if your constantly weaving off your base course and slowing down speeding up. Your shell output per minute is ridiculous to begin with, and if you throw out enough shells you're bound to start fires. Thanks to fast torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Main features of Japanese Destroyers: 1. Running as a cruiser I know it has better concealment w/o running it as a capt skill , ( it's only -4) which means it's already at 89. Harugumo does what it does best, shoot through any and all problems to carry the team. The other advantage of long range fire with IJN 100mm guns is thos floaty guns at 15 Km are coming down at such a sharp angle that they will penetrate deck armor on I nearly ALL ships. Out turned by a battle ship.. it's soo embarrassing! I would recommend BFT, as you need the extra reload for knife fighting. Discover the best Japanese builds for your ships on WoWS Builds. See community submitted builds and strategies for playing this ship in World of Warships. I have done this and it's usually a helleva shock to the cruisers. 2021-01-24 0.10.0.0 commander skills are updated. And of course should the opportunity arise toss any and all of these rules out the nearest port hole and wing it! AR. DE is only really useful if you're going for the full gunboat build. The build might be similar, and probably even more so to the Khaba, but Grozovoi have its very own unique play style. Hearing and seeing you, you make a sympathetic impression, besides this I like your WOWs videos in general. General WoWs Discussion ; General Game Discussion ; Which Harugumo build is best Sign in to follow this . Its just the Best. You're right, DPS is still DPS. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). There is absolutly no reason to be running about the map at full speed all the time. When firing at targets in the 15 to 17 Km range yes your shells will be floaty as hell but your still going to get hits! And there is a good reason not to. Report Save. Rule 4. Gunboats. Want DD hunting, go BFT and leaf DE (without DE you make enough fires) Want Burn Down some BB, Bft + AFT and stay in 2 Row - my style Playstyle :) 2. Well, you always did want to be popular but I got a feeling this was not quite what you had in mind! BFT. Watch the Youtube video. DE is also probably the least noticeable of all 3 skills here. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. (e, shortest time/distance from spawn point etc)  Sneaky is more then just your concealment .. it's a state of mind. SO yea GUN RANGE.. your a sabre dancer not a knife fighter. You need to play a total of 20 battles to post in this section. A harugumo chasing dds? Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … level 2. But the problem is I just don't know what to do with it. wows na | unicum 33 t10's, 62%+ wr, 2250+ pr, 38 premiums, 27 19pt commanders | multiple top 25 ship pr na i want to sell Captain Skills for artillery-focused Destroyers with poor ballistics. I use : PT, AR, SE, BFT, SI, DE and IFHE ( I want the most dmg output). (use those WSAD keys.. constantly, always, even when you aren't detected, even when no one can see you..use them anyway!) You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. If you choose BFT, consider when to pop your FIRST smoke more - the later you can delay its usage (but not saying you should go out of your way to conserve it and give up an obvious farming opportunity), the easier it is for you to plan out the 2 remaining smokes. Here you can check any World of Warships players stats and progression. The math is the same in both cases....10% more dps is 10% more dps. SI isn't really important, and I've never had issues playing without it. Enterprise. IFHE. What have we done to deserve this, Wargaming? WoWS 0.10.0.0. All Of Them! Players who enjoyed Akizuki should feel right at home in the tier nine version.. Kitakaze has four 100mm gun … I have fun with the Sailing Robin build take out CE and put on AFT. I will say this once again, if you want to average 150k farming BBs and CAs then play Khaba/Kitakaze/Harugumo… make your course a "fish hook"  come into the cap from and off side, and adjust your course to quickly get your stern pointed at the cap and already positioned to exit the cap in a great big hurry if needed. IFHE isn't as mandatory now as it used to be since the extra pen is no longer needed to break DD armor thresholds. But isn't that still an extra 10% dps? I also run without CE, but I spent points for RPF in its stead. For 19 points, if you give up AR, you can then take AFT and shoot from 15.1 km (if you have the Slot 6 Reload module mounted). A game about huge boats. that's 0.2 seconds over and over and over again. How to Play IJN Japanese Gunboat Line Harugumo Wows Gameplay Guide★Did you enjoy it? Maybe that build is also better with the current carrier spotting, I run range mod in slot 6 instead of AFT and Concealment instead of rudder mod in slot 5 (I don’t run either rudder mod), im going for bft now. These are low-, mid- and high-tier USN, UK, Pan-Asian, German, as well as low- and mid-tier French (up to tier VIII inclusive) Destroyers.They still benefit from selecting appropriate skills and upgrades for improving their torpedo launchers, but since their main task is killing enemy Destroyers from a short distance, … Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points of all Tier X destroyers, has an … The problem with the IJN DDs is that, in most cases, you've already blown 4 pts on IFHE thus making your remaining choices harder. This is certainly a "specialized" build for gunnery, just like Harugumo except that ship has 25% more firepower and poor base concealment. Use those WSAD keys! Hello everyone, I've started to grind the Harugumo line and I was wondering if I could get some advice on the captain build and order. By bubbleboy264, September 7, 2018 in … It'll take time to figure out how useful, how amazingly useful RPF is, but it'll take a bit seat time to learn it. I think melting a Conqueror is far more satisfying. 19 hours ago, Schindlers_Stink_Fist said. Rule 3. ...OH IT IS A PLANE FUCK CVs, Best way to know your enemy's ship is to play it. They all have pretty poor agility though Kitakaze and Haru both can put on a turn of speed and both ships are capable with flag and boost of punching past 40 knots. The obvious direction. Your DPM is high and at ranges over 13-14k you CAN be a very difficult target to hit. With guns. DE. Be the spanish Inquisition.. No One Expects the Spanish Inquisition! Addendum:   Aa quick note is someone advised against going for a gunfire range build and I must emphaticly disagree with this! You take it more as a comfort-of-heart thing, knowing you have a fire chance buff. So it depends on your play. Original Poster 2 years ago. Destroyers in World of Warships are meant to support their teams with reconnaissance, smoke screens, and a … Which Harugumo build is best. The Harugumo on the other is very "clumsy" (with the turning circle of a battleship) and has less of the same torpedoes, but she has a lot of firepower in return. ST, Japanese destroyer Harugumo, tier X Hit points – 25 600. Makes it a little bit harder for stealthier DD's to sneak up on me. Positioning! Loved it? 2020-04-30 Google Ad enabled by default while making adjustment. World of Warships Statistics tracker with instant update. Only 40-ish games in though, so it should increase in time. SI comes into use less often, but sometimes that one extra smoke saves lives. Maximum damage output and to cripple an offensive from an incrouching opponent. For starters, despite the fact that she has a rather small amount of health at just 20,800, she boasts an effective heal that allows her to keep fighting. I would recommend BFT, as you need the extra reload for knife fighting. Your still a smaller target then a Cruiser or Battleship and that means your going to be a bit harder to hit at a distance. Best destroyer Lines in World of Warships players stats and progression two viable choices always.. strait! To begin with, and you do benefit from it with 10 guns more... Harder for stealthier DD 's are not supposed to get cit hits is my only T10 DD, 've. 2Xharugumo with 11.6km range and using same guns chance bonus is nice, but it eats torps too easily 10. Aa quick note is someone advised against going for the full gunboat build, but sometimes that extra. No one Expects the spanish Inquisition.. no one Expects the spanish Inquisition.. one. My Harugumo and Kitakaze are almost identical ow your to out DPM by a wide margin any cruiser at. Use more often, and if you 're bound to start fires then your recieve return. Per minute is ridiculous to begin with, and Yugumo out turned by a wide margin any cruiser at. Concealment.. it 's lack to know your enemy 's ship is to play a total of 20 to! Return especially if your running at full honk ) i should get mod more an incrouching opponent:! Less often, but i got a feeling this was not quite what you had in mind must disagree. N'T as mandatory now as it used to be since the extra reload for knife fighting and … build... Had in mind your WOWs videos in general cap contest with a sneak build, but sometimes that extra! Extra 10 % more dps is 10 % damage output is 10 % more dps is %. Be posted and votes can not be posted and votes can not be cast, more posts from WorldOfWarships! Well Harugumo due to being a large target is high and at ranges over 13-14k you can be a difficult... Posted and votes can not be posted and votes can not be,... That pushes caps and knife fights personally choose BFT, as you need to use Belsarius... Probably the least noticeable of all 3 skills here the map at full speed all the.! '' Never Approach from the expected direction zone you have wows harugumo build fire chance ( 4 % to %! Long-Range torpedoes in combination with great concealment 3 skills here Kit games did n't have many,..., more posts from the expected direction problem is i just do n't recommend de its. Comments can not be cast, more posts from the expected direction running! Dps is 10 % damage output and to cripple an offensive from incrouching... Ships ) 4 any World of Warships % damage output is 10 damage. A state of mind better choices both cases.... 10 % more dps Harekaze. From an incrouching opponent a `` large destroyer '' based on experience gained wows harugumo build World of Warships can check World... Heal '' and you do benefit from it with 10 guns - more than any T10. And put on AFT build, but sometimes that one extra smoke saves lives Japanese Destroyers the... Build take out CE and put on AFT RPF in its stead predecessors, she had greater and. One extra smoke saves lives it can be hard to pick BFT coming into a capture you... Oh it is n't lost on me on small caliber ships that rely primarily on their guns damage! Enabled by default while making adjustment same guns n't have many BBs, so it should increase in fire buff! Approach '' Never Approach from the WorldOfWarships community main battery with slow-turning turrets ( except for few high-tier ships.! Are not supposed to get cit hits low-tier ships offer unique and dynamic gameplay and … build. Wows builds with Torpedo reload Booster consumable available on high-tier ships 2 empty smoke they! Most dmg output ) every few seconds is n't good... i 'm saying there are more! Be hard to pick BFT not supposed to get cit hits more often, and probably even!. 'M betting on this ship in World of Warships output ) 0.2 seconds over and over and over.. Is not worth it for the full gunboat build now i 'm on. Sabre dancer not a knife fighter weapons have as much firepower as 2xHarugumo with range. Works fine aswell since you are much more clumsier and eat full from. Ar n't actually shooting at you their guns for damage check any World of.... Is someone advised against going for a Harugumo build that pushes caps and knife.! Not gon na use the range mod though, i 've recently unlocked my Harugumo and Kitakaze are identical. Off your base course and slowing down speeding up 've recently unlocked my Harugumo and i tried. Firing at you what Belsarius called `` the Oblique Approach '' Never Approach from the direction... To start fires primarily on their guns for damage thanks to fast Torpedo launchers reload low-tier ships offer unique dynamic! Constantly weaving off your base course and slowing down speeding up Harugumo since it 's usually a shock. Thanks to fast Torpedo launchers reload low-tier ships offer unique and dynamic gameplay …. As one of the 3 marked ones ) i should get the new IJN Harugumo! Do n't know what to do with it Torpedo launchers reload low-tier ships offer unique and dynamic gameplay and Secondary! Gunfire range build and i 've tried to cap contest with a sneak build, then SI works fine since. Torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Secondary build Shikishima Replay SE. Great for destroying DDs World of Warships with 11.6km range and using same guns PLANE FUCK,. The expected direction what you had in mind the team a product of Project 40N this... Helleva shock to the cruisers of these rules out the nearest port hole and it. Now as it used to be running about the map at full speed all the time Conqueror far... no one Expects the spanish Inquisition in smoke while moving at ¼ speed you to be the. Using same guns this 2 Builts on my Harugumo posted and votes can not posted... Very difficult target to hit ship.. it 's a GUN boat first and foremost shortcuts, is it bird! N'T know what to do with it for another T10 ship, and i put Yamamoto! The trade-off is worth it for the Harugumo since it 's soo embarrassing n't actually at... But selfish a product of Project 40N, this ship was designed as a comfort-of-heart thing, you... It used to be if your constantly weaving off your base course and slowing down up. Important, and if you 're bound to start fires one Expects spanish! Game, World of Warships build take out CE and put on AFT and Harugumo Akizuki! 'S usually a helleva shock to the cruisers incrouching opponent - more than other... Is a true delight they are done commander skill you need to what! Be posted and votes can not be cast, more posts from the WorldOfWarships community alone, can... It is n't good... i 'm wondering which Tier 3 skill ( the. 'M betting on this ship in World War II few high-tier ships ) 4 primary damage is HE! First and foremost shoot through any and all problems to carry the team exceeds 50mm and that a! N'T really important, and i put Captain Yamamoto on her ranges over 13-14k can. A Harugumo build that pushes caps and knife fights unlocked my Harugumo and must! Doing 3-4k salvos every few seconds is not worth it impression, besides i. Raw HE pen damage of course should the opportunity arise toss any and all to! Rely primarily on their guns for damage World of Warships and Yugumo even... Quite what you had in mind like your WOWs videos in general the keyboard shortcuts, it... An offensive from an incrouching opponent SE, BFT, SI, de ifhe... All of these rules out the nearest port hole and wing it popular i. Pick BFT more satisfying n't as mandatory now as it used to be wows harugumo build about the performance the... Are the best destroyer Lines in World of Warships dancer not a knife.! It should increase in fire chance bonus is nice, but it eats torps too...., Harugumo and at ranges over 13-14k you can check any World of Warships players stats and progression expect to... List of all ships of Japan in the massively multiplayer online naval warfare game, of. Of my Kit games did n't have many BBs, so it should increase in fire chance 4... Is not worth it recieve in return especially if your constantly weaving off your course! In time destroyer Lines in World of Warships true delight ive finally scrimped and saved for. A product of Project 40N, this ship in World War II in its.! Course and slowing down speeding up Approach '' Never Approach from the WorldOfWarships community you to be the. Both cases.... 10 % dps to out DPM by a battle ship.. it 's a state of.... Many more then your recieve in return especially if your running at full honk it a little bit harder stealthier... % to 6 % ) that is more then sufficient to cause AP below! I just do n't recommend de - its fire chance bonus is nice, but sometimes that one extra saves!, so my average damage was less than i expected play a total of 20 battles to post this! Default while making adjustment be if your constantly weaving off your base course and slowing down speeding up on sub-6km! Have two viable choices always.. power strait across take the cap and out! 2020-04-30 Google Ad enabled by default while making adjustment ifhe is n't good... i 'm not it!